// Decompiled on 周六 2月 22 19:31:49 CST 2025 with Zomboid Decompiler v0.1.3 using Vineflower.
package zombie.core.stash;

public final class StashContainer {
    public String room;
    public String containerSprite;
    public String containerType;
    public int contX = -1;
    public int contY = -1;
    public int contZ = -1;
    public String containerItem;

    public StashContainer(String _room, String _containerSprite, String _containerType) {
        if (_room == null) {
            this.room = "all";
        } else {
            this.room = _room;
        }

        this.containerSprite = _containerSprite;
        this.containerType = _containerType;
    }
}
